Clockwork Harbor
The harbor has fallen silent for the night. Open the sluice, wake the water wheel, split the flow, lower the drawbridge — and carry the lens to the lighthouse. Ten pulses of water are all you get to bring the last ship home.
Clockwork Harbor
- 🌊 Water is your only resource — every pulse spends one unit; route it, split it, or lose it to the sea
- ⚙️ Six mechanisms, one clockwork chain — sluice gate, channel, flow splitter, drawbridge, railway and beacon
- 🚂 Two verified solutions — the standard route and an alternate path, both inside ten pulses
- 🌉 Undo, reset, single-step — experiment freely; progress survives a reload
- 🌙 A hand-lit night diorama — moonlit water, warm windows, a sleeping town
How to play
Pick a mechanism in the side panel and configure it, then run or single-step the pulse. Drag to orbit, click to select. Keyboard: Space run/pause · N step · Z undo · R reset · H recenter.
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- Stardust Colony — a cozy idle colony on a hand-painted planet
- Frontier Dominion — a 2.5D sci-fi colony strategy campaign
- NOVASTORM — a fast tactical auto-shooter in a collapsing starfield
- EMBERDRIFT — a compact roguelike deckbuilder against the Devourer
| Updated | 14 hours ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | HXR Indie Games |
| Genre | Puzzle |
| Tags | 3D, Atmospheric, Cozy, Singleplayer |
| AI Disclosure | AI Assisted, Graphics |




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